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Messages - raydlee

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1
Python under Django / Riding the Stack
« on: June 10, 2022, 01:02:48 PM »
Possible Django uber-project:
Just a thought, but since my only gripe with the Stack group is the way answers/comments/upvotes are enabled by reputation, ,maybe I can launch my own stack perspective and effectively 'ride' the stack answers adding my own reputation system for earning the rights to answer/comment/upvote and record them myself for people to see, but only through my perspective on the stack group of sites.

2
General Discussion / Professional qualities
« on: May 31, 2022, 11:38:14 AM »
I enjoy developing skills and experiences, my most recent favourite has been python/flask, apache, mysql, with js, but I've had some experience working with php, wordpress, nginx, cpp, cs, and a good deal of other languages and platforms.
I like adapting to alternate technologies since a popular maxim is that if it works, support it.

3
General Discussion / Ray by Ray
« on: May 31, 2022, 11:22:47 AM »
My interest in Information Technology started in 1982 when I was introduced to a ZX81 and became fascinated by the simplicity of the parts that made such a variety of experiences possible. I moved on through 'A'-levels and BSc getting more interested in the construction of computers and the development of interacting systems along with more acclaim and expectation for my future, then moving to London, I quickly sped through the ranks of an IT operations department, then landing in a critical role in operations support, managing failures, disasters, developing robust solutions and pushing for increased reliability. After a brief spell in global support for a multinational bank, moving on to more varied responsibility in a PC sysadmin role, developing enterprise solutions and supporting everyday operations.

4
Web / Re: Keystone for a big new project!
« on: November 01, 2021, 10:33:15 AM »
ip.urdl.fun has been running on php alone, but needs to move to flask/mysql

5
Web / Keystone for a big new project!
« on: November 26, 2020, 05:48:38 PM »
Completed the first version of the keystone for a new project - weblinking!

The weblink idea is to overcome the dynamic IP issue by having a service on my local desktop which syncs a generated uuid with my website. My website starts with an issue record for my current IP address, and my server calls up without a uuid, to which the website logs the call in the database and gets a uuid generated which it then passes back to the service in response. The service logs the uuid and waits for five seconds. The service then starts a repeating cycle by calling again, but with the uuid from the previous call, the website verifies it and updates the db record, and responds by issuing the new uuid to the service.
The upshot is that if the ip address changes in the 5 seconds between calls from my windows service, then the website will recognise the uuid from the previous call and log the new ip address and despatch a new uuid.
if there is a network delay between calls, then the windows service will keep retrying until it gets a response from the website again, and the website will respond by recognising the uuid from the last call and issue a new uuid.
Anything other than a normal 5 second turnaround will lead to the website logging an error in it's database. The errors are also replied to the service which also logs the errors in a local text file.

Further refinements expected.

The major project on top of this makes use of the latest IP address in serving webpage content and referring to image galleries served straight from my home desktop. No worries about overloading the web storage or content issues.

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Web / Re: raydlee.org.uk overview
« on: November 19, 2020, 03:56:30 PM »
There's more going up now, mainly a shell to recognise my rights from the network details

7
Plantagenet / AI Roled into each NPC
« on: November 17, 2019, 01:59:55 PM »
AI can provide the basic interpretation of the world universally for each NPC using the same neural preprocessor. Each NPC will then have it's own higher-level neural processing performed on it's own version of the world provided by the preprocessor from their own point of view.

This does mean that the preprocessor will be handling the world from each NPC's PoV, but this leaves much less processing for the NPC to do individually, and the lag can realistically be attributed to the level of IQ for each NPC by prioritising NPCs which have higher IQs naturally increasing their response times and levels of perception. Thus the NPCs become more realistically 'human' in their responsiveness.

Welcome to the 'real' world, Neo.

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